AI@Work in Libraries | UNC Greensboro

AI@Work in Libraries | UNC Greensboro

AI@Work in Libraries | UNC Greensboro

https://www.uncg.edu/news/ai-at-work-in-libraries/

Publish Date: 2026-02-17 07:29:00

Source Domain: www.uncg.edu

  • H. Blake-Lee ’19 ’22 MA, a graduate student at UNC Greensboro, is researching and developing AI-themed games to educate librarians and students on generative AI in academic libraries.
  • Many librarians are comfortable with AI-related concerns but lack confidence to use and explain it, highlighting a gap in knowledge and engagement.
  • Blake-Lee’s research found that around 70% of librarians want to learn AI from interactive, community-based engagement rather than computer courses.
  • To address this, Blake-Lee designed an AI-themed card game called “Caution!” which uses visual prompts to facilitate discussions about AI among diverse perspectives.
  • The game includes 200 illustrations partially generated by AI and contributed by local artists and UNCG alumni, encouraging word and idea association based on the visuals.
  • The game aims to enhance understanding, social connection, and discussions around AI among librarians, students, and other library staff without making players identify AI.
  • With support from Impact Through Innovation (ITI) and collaborations with librarians, Blake-Lee plans to expand her interactive method globally, potentially introducing the game in counseling groups and international libraries.
  • Blake-Lee’s work is gaining traction worldwide, indicated by interest from the National Library of Ireland in future collaborations centered around visual AI research tools.